
However, in the hand-held game, Monopoly Jackpot, landing on the Jail space on a normal roll still results in the player going to jail, thus ending the bonus round. If players are not "sent to Jail" but in the ordinary course of play reach that space, they are "Just Visiting" they incur no penalty, and move ahead in the usual manner on their next turn. It is a common misconception that such activity must be ceased while in Jail, though some players have a House Rule where a player cannot conduct such business while in Jail.
If you pass go before landing on chance or community chest and drawing a card that sends you to jail, you still collect your salary. You may buy and erect houses and/or hotels, sell or buy property, collect rent, mortgage properties, participate in auctions and deal with other players even though in Jail. A player's turn ends when he is sent to Jail. A player sent to Jail cannot collect $200 salary in that move since, regardless of where his/her piece is or of the path of the board, he/she must move his/her piece DIRECTLY into Jail.
(does not apply if rolling from getting the "Advance to the nearest Utility" Chance card, as you are rolling for the payment and not moving)
You roll Doubles three times in succession. You draw a Chance card marked "GO DIRECTLY TO JAIL" or Community Chest card marked "GO TO JAIL". Your piece lands on space marked "GO TO JAIL". The character on the square is Jake the Jailbird. If a player is 'Just Visiting', the Jail space is considered a 'safe' space, where nothing happens. If in Jail, a player's turn is suspended until either the player rolls a double or pays to get out. Jail is one of the four corner spaces on a Monopoly Board. The Go to Jail space from the classic board